Ambra is a Hero in Battleborn. She is unlocked at Command Rank 14 or by winning 5 matches with a hero from The Jennerit Imperium.

Ambra

Ambra.png
Faction
jennerit-imperium.pngThe Jennerit Imperium
Role

Supporter

Health
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Power
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Range
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Speed
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Ambra Information


Ambra long served within the Jennerit Silent Sisters - priestesses who weaved secrets of the stars into prolonged life called "Sustainment". Betrayed by Rendain, Ambra now fights with the Battleborn, healing her allies and devastating foes with localized solar anomalies.


Ambra Abilities


flame_shield.pngFlame Shield

Passive

When Ambra's health falls below 20%, she is protected by a Flame Shield for 4 seconds that provides 450 Overshield. 30 second Cooldown.


staff_of_radiance.pngStaff of Radiance

Weapon

Ambra's Staff of Radiance drains health from a targeted enemy, returning 30% of the damage dealt to herself.


ceremonial_gauntlet.pngCeremonial Gauntlet

Talent

When Ambra's health falls below 20%, she is protected by a Flame Shield for 4 seconds that provides 450 Overshield. 30 second Cooldown.


scorching_strikes.pngScorching Strikes

Skill

Ambra unleashes a series of melee strikes, spending Heat generated by her staff to do up to 38 extra damage per hit.


sunspot.pngSunspot

Skill 1

Summon a Sunspot that does 56 damage a second to nearby enemies at the cost of its own health, exploding if touched. 750 health. Up to 2 active at once.


solar_wind.pngSolar Wind

Skill 2

Channel a fiery wind that damage enemies in front of you. Solar Wind lasts up to 3 seconds, doing 84 damage per second.


extinction_event.pngExtinction Event

Ultimate

Calls down a meteor at a targeted location, dealing 450 damage and leaving a scorching area of effect, dealing 300 damage over 5 seconds.








Ambra Helix


Sunspotter
Enemies linked to a Sunspot take increased damage from other sources. This effect stacks across Sunspots. +10% Damage.
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Illumination
Solar Wind catches enemies on Fire, doing damage over time. 42 Damage Per Second for 3 Seconds.
Blessing of the Sun
Sunspots transfer their health to nearby allies, healing friendly Battleborn over time. +47 Health Per Second.
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Solar Burst
Sunspots explode with a damaging area of effect when triggered by nearby enemies.
Ceremonial Sacrifice
Ambra's Staff of Radiance can be used to transfer health to a targeted ally at the cost of her own life force. Health cost is +30% of healing done.
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Blood Drive
Increases the amount of life stolen from enemies through Ambra's Staff of Radiance. +20% Life Steal.
Radiant Gale
Enemies hit by Solar Wind are blown away, being repeatedly Knocked Back.
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Searing Wind
Solar Wind deals more damage, the closer Ambra is to her target. Up to +100% damage.
Cauterization
Ambra gains increased speed when her Flame Shield is active. +60% Movement Speed.
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Flame Burst
Ambra’s Flame Shield explodes on expiry, damaging nearby enemies. +280 Damage.
Agile Anomaly
Sunspots can link to stealthed characters and have increased range. +50% Distance and Reveal Stealth
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Solar Storm
Decreases Solar Wind’s cooldown time. - 20% Cooldown Time.
Flame Staff
The extra damage that Ambra's Scorching Strikes does through the expenditure of Heat is gained as Health..
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Radiant Spear
Transforms Ambra's staff into a spear, capable of releasing all of its built up Heat in a singular, devestating impact.
Bask in the Light
Enemies are slowed when they break form a Sunspot's beam. +3 Second Slow.
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Fan the Flames
Increases the health of Ambra's Sunspots. +50% Sunspot Health.
Howling Wind
Increases Solar Wind’s area of effect. +40% Area-of-Effect Radius.
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Sweltering Wind
Increases Solar Wind’s damage. +15% Damage.
Shockwave
On impact, Extinction Event stuns nearby enemies.
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World's End
Extinction Event’s smoldering remains last longer. +180 Damage over 3 seconds.

Ambra Gameplay


 
 
 
 
 
 
 
 
 



Ambra Tactics and Strategies





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