Toby is a
Hero in
Battleborn. He is unlocked at
Command Rank 24 or by winning 5 matches as a hero from
The Rogues.
Despite his talent for engineering, Toby was rejected as a potential Peacekeeper conscript due to his adorable and diminuitive form. Toby then offered his genius to the Rogues, where he can pour his anxious, self-loathing energy into the construction of walking death machines.

Faction |
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Role |
Defender |
Health |
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Power |
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Range |
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Speed |
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Toby Information
Despite his talent for engineering, Toby was rejected as a potential Peacekeeper conscript due to his adorable and diminuitive form. Toby then offered his genius to the Rogues, where he can pour his anxious, self-loathing energy into the construction of walking death machines.
Toby Abilities
Arc Mine
Arc Mine
Launches an Arc Mine, which arms after a brief delay, dealing 60 area damage per second for 8 seconds. Afterwards, Arc Mine will explode for 90 damage.
Force Field
Force Field
Deploys an energy field that blocks 750 enemy damage. Firing a Railgun shot through the field increases projectile velocity.
Core Discharge
Core Discharge
Transform your mech to charge up a powerful laser that deals 120 damage a second for 6 seconds.
Boosters
Boosters
Double-jumping while holding a direction grants Toby a quick boost in that direction. Boosters hold a total of 3 charges that recharge after 8 seconds.
Self Destruct Sequence
UPR H8-MS Custom Railgun
Toby's powerful Railgun can be charged, dealing increased damage at higher charge levels.
Me N My Mech
Me N My Mech
Clad in his battle mech "Berg", the adorable-yet-fearsome Toby's considerable engineering talent provides for on-the-fly modification to respond to a variety of battlefield conditionsToby Helix
Contingency PlanShooting Toby's Arc Mine with a Railgun blast will detonate the mine, dealing extra damage to nearby targets. +200 Damage |
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Me N My MagnetsRailgun projectiles deal bonus damage when passing through a Force Field. +25% Damage |
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Starting LineAllies who pass through Toby’s Force Field are hastened for a brief time. +30% Movement Speed |
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Best OffenseAllies standing behind Toby’s Force Field are granted bonus health regeneration and attack speeds. +14 Health Per Second, +15% Attack Speed |
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Targeting OverlayWhile zooming Toby’s Railgun, all enemies (including cloaked enemies) are highlighted in the scope. |
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Still Alive SorryIncrease Toby’s maximum shield strength. +240 Maximum Shield Strength |
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Sorry I Broke Your LegsEnemies damaged by Arc Mines are slowed. +3 Seconds Slow Duration |
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Sorry I Broke Your WristsEnemies damaged by Arc Mines are slowed. +2 Second Stun |
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Boosted BoostersToby’s Boosters gain one additional charge. +1 Charge |
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Panic ModeToby gains increased damage resistance while his Boosters are out of charges. +30% Damage Mitigation |
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Beam SplitterToby’s Railgun projectiles split into three blasts when fired through a Force Field. |
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Plasma MineArc Mines deal increased damage to enemy shields. +150% Shield Damage |
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Riding the RailDecreases the time required to fully charge Toby’s Railgun. -20% Charging Time |
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HeartpiercerFully charged Railgun shots penetrate walls, objects in the world, and enemies. |
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Room For ImprovementEnlarges Force Field’s effective range. +50% Force Field Radius |
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Room For MistakesIncreases Force Field total health. +100% Force Field Health |
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What's Mine Is YoursIncreases the range that Arc Mines can deal damage. +50% Area of Effect Radius |
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Primed CatalyzersIncreases Arc Mine base damage. +15% Damage |
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Triple ChargeRather than a single focused beam, Core Discharge charges up three blasts firing one after the other, dealing 150 damage per blast. |
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ColdclockEnemies damaged by Core Discharge blasts are slowed. +3 Second Slow Duration |
Toby Gameplay
Toby Tactics and Strategies
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