Rotating Wards Information
- Raise 5 protective wards that orbit ISIC for 8 seconds, each blocking up to 315 damage from enemy fire. Overcharged: Each ward blocks up to 365 damage.
While Rotating Wards is active, each ward reduces ISIC’s shield charge delay. Up to -2.5s Shield Recharge Delay.
When Overcharged, Rotating Wards reflect enemy fire.
Concentrates Rotating Wards into charges that damage enemies on contact instead of blocking inbound damage. 158 Damage per Charge (Overcharged: 183 Damage).
Increases Rotating Wards block strength. +225 Ward Strength.
Increases the maximum lifetime of Rotating Wards. +6s Ward Duration.
When Rotating Wards expires, the skill’s cooldown is reduced slightly for each ward still active. Up to -50% Cooldown Time.